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dc.contributor.authorLavalle Morrón, Sandra Milena
dc.contributor.authorPerez Giraldo, Jennifer Janeth
dc.coverage.spatialBogotá, Escuela Superior de Guerra "General Rafael Reyes Prieto", 2025
dc.date.accessioned2025-11-19T19:39:30Z
dc.date.available2025-11-19T19:39:30Z
dc.date.issued2025
dc.date.submitted2025
dc.identifier.citationLavalle Morrón, S. M., Pérez Giraldo J. J. (2025) De gamer a estratega: influencia de los videojuegos de guerra en la vocación militar en la Fuerza Aeroespacial Colombiana. [Capítulo Especialización en Seguridad y Defensa Nacionales , Escuela Superior de Guerra "Rafael Reyes Prieto"]. Repositorio institucional ESDEG.es_ES
dc.identifier.urihttps://hdl.handle.net/20.500.14205/11681
dc.description.abstractLa transformación digital ha redefinido los modos de interacción social, cultural y profesional de las nuevas generaciones. En este contexto, los videojuegos de guerra han adquirido un papel protagónico como espacios de simulación estratégica, narrativa militarizada y desarrollo de habilidades cognitivas asociadas al liderazgo, la táctica y la resolución de conflictos. El presente artículo busca comprender cómo estas experiencias lúdicas aparentemente alejadas del mundo real moldean percepciones, motivaciones y decisiones de vida profesional en contextos militares. A través del análisis del contenido de videojuegos, la experiencia de los jugadores y su relación con los imaginarios de lo militar, se identificarán patrones de atracción, idealización o identificación con la carrera castrense. En un momento histórico donde las instituciones militares enfrentan el reto de adaptarse a nuevas generaciones hiperconectadas, esta reflexión resulta crucial, entender el vínculo entre cultura gamer y vocación militar puede ofrecer insumos para diseñar estrategias de reclutamiento más efectivas.es_ES
dc.format.extent29 páginas
dc.format.mimetypeapplication/pdfes_ES
dc.language.isospaes_ES
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.titleDe gamer a estratega: influencia de los videojuegos de guerra en la vocación militar en la Fuerza Aeroespacial Colombianaes_ES
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datacite.rightshttp://purl.org/coar/access_right/c_abf2es_ES
oaire.resourcetypehttp://purl.org/coar/resource_type/c_3248es_ES
oaire.versionhttp://purl.org/coar/version/c_ab4af688f83e57aaes_ES
dc.audiencePúblico generales_ES
dc.identifier.instnameEscuela Superior de Guerra "General Rafael Reyes Prieto"es_ES
dc.identifier.reponameRepositorio ESDEGes_ES
dc.publisher.placeBogotáes_ES
dc.publisher.programEspecialización en Seguridad y Defensa Nacionaleses_ES
dc.relation.citationEdition29 páginases_ES
dc.rights.accessrightsinfo:eu-repo/semantics/openAccesses_ES
dc.rights.ccAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.subject.keywordsGameres_ES
dc.subject.keywordsGamificaciónes_ES
dc.subject.keywordsGaminges_ES
dc.subject.keywordsLock-ones_ES
dc.subject.keywordsFeedbackes_ES
dc.subject.keywordsSerious gameses_ES
dc.type.driverinfo:eu-repo/semantics/bookPartes_ES
dc.type.hasversioninfo:eu-repo/semantics/restrictedAccesses_ES
dc.type.spaCapítulo de Libroes_ES


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